zom·bie
a. the body of a dead person given the semblance of life, but mute and will-less, by a supernatural force, usually for some evil purpose.
b. the supernatural force itself
2. Informal.
3. Project Zombie.
Zombies Today
Zombies are currently very popular in the media; in the past 18 months alone there have been 32 zombie films created (many of them B films, but a notable number featured in the mainstream theater circuit, and over 160 have been released since the start of 2009). I will admit, I have only seen a half dozen or so in the last few years but my favorites have to be Zombieland (2009) and Sean of the Dead (2004). Soulless re-animated bodies wanting to eat your brains? Sure. Running for your lives to reach a goal or sanctuary, keeping just ahead of the armies of the undead? You bet. However, both films introduce a quirky sense of humour that keeps them from being strictly hide-under-the-covers horror movies.
Yearning for some piece of normality while you reload your shotgun? That overturned delivery truck just might contain a box of Twinkies.
What about Warm Bodies (2013), you ask? Well, certainly it was an enjoyable film and it had decent humour, but as most of the 'zombies' recovered simply from looking at a pretty girl, you have to wonder if they were true zombies, or if they were just temporarily heartbeat-challenged. On the other hand, the explanation they offered for eating brains was unique and somewhat enlightening. OK, so maybe we will add it to the list.
However, the cinematic undead aside, we have a much more serious problem in real life. Many of our projects suffer zombie outbreaks. They may not actually be undead or want to eat your brains, but they are zombies nonetheless. And even worse, they may be your fault.
Listen to the podcast or read the full article on Gazza's Corner Blog.






